|Hold it right there, outlaw!|
This article is littered with spoilers, so I reckon you might ought'a mosey on down the road if you don't want to read any plot details.
|Game||Red Dead Redemption|
|Inhabitants|| John Marston |
Red Dead RedemptionEdit
The Marston's Ranch is located in the settlement of Beecher's Hope, which also has a secret avatar award in the attic of the ranch house.
- With the addition of the Myths and Mavericks DLC a Stronghold match can be played in this location.
- With the addition of the Liars and Cheats DLC, multiplayer poker games can be played here.
- Poker table (multiplayer only, $100 buy-in)
The Marston house is a formally decorated house with space for a fireplace, master bedroom, bedroom, a storage room (which is Uncle's bedroom), a dining room, a kitchen and living room. Outside, there is a corn silo, barn, corrall, outdoor dining area, and a small field outside. The Marstons also seems to own a pasture south of Blackwater.
Caution must be exercised when exploring the land, however, as packs of wolves and a few cougars are known to stalk the surrounding area. A few bears might even start to appear, so the player should be on their guard.
In the kitchen, there is a side closet with a ladder that leads up to the attic. In the attic is a chest that contains an Avatar Award: the Yellow Rockstar Logo T-Shirt, as well as a sum of money. The money refills in the same manner as safehouse ammuntition chests.
- When visiting the ranch before unlocking the house, the ranch looks in a state of disrepair and Uncle is nowhere to be found.
- Animals within the property will not attack, due to Jack, Abigail, and Uncle being outside during the last few missions. The animals are non hostile and won't attack; although they will flee when approached. If chased out of the property the animals non hostile behavior will change to its default behavior. This can be avoided by running back into the farm land. Cougars, bears, wolves, and snakes within the property are harmless and can be killed with ease.
- When visiting the land in 1914, one or two horses may appear at the hitching post in front of the barn. They are never the same from visit to visit, and may occasionally not spawn at all. It is not clear if this is simply a glitch or an easter egg implying something more.
- The empty bedroom beside Jack's is Uncle's bedroom as he can be seen sleeping there.
- When finishing a world event (such as when an NPC is running away from animals,) the NPC will walk over to the house on Beecher's Hope and sit down at the kitchen table as if it were a table from a saloon.
- Strange things will happen here, bears and cougars (sometimes at the same time) will spawn here, and packs of foxes and even coyotes have been seen in the fields. After 5:00 AM, three wolves will appear at the entrance, leaving the farm with something in their mouths and WON'T attack the player. A perfect opportunity to kill them. After you kill and skin them, another three will appear and do the same thing. This will continue until evening, and is a great way for the player to make lots of money with ease. However, the player must look out for cougars, as there are a few near the entrance. Strangely a single Fox sometimes spawns outside the south entrance of the Ranch and stares at the player.
- Cougars that spawn within the ranch will, generally, not attack the player.
- Bears will appear with a higher frequency than other animals if the player stays there long enough.
- The grave markers can be targeted with Dead Eye, though this won't do anything other than put a temporary bullet hole in them.
- As mentioned above, any animal (predatory or not) will simply walk past the player, allowing a perfect opportunity to kill 2 cougars with a knife, 5 wolves with a knife, or 1 bear with a knife. NOTE: if you attack the animals, they will become surprised and run at top speed out of the property, and once they are out, they will attack the player if he/she follows them, even if said player runs back into the boundaries. One should also know that even in the corners of the property, the game will register as being outside of the property, therefore predatory animals WILL attack the player.
- The field within the surrounding fences of this province can be home to almost every breed of animal. Animals that have been spotted here include raccoons, skunks, rabbits, wild horses, wolves, foxes, bears, cougars, deer, bucks, bighorns, and even elk.
- Sometimes before "The Outlaw Returns" the player can visit Beechers Hope and there will be two native Americans walking around there.
- The family (including Uncle), and sometimes random NPC's will usually come into the house and rest in the living room, dining room or hallway after 8:00.
- In Undead Nightmare, if the player returns to the ranch at any time after the first mission and looks into the window of John and Abigail's bedroom, they will see Abigail and Jack, both undead and hogtied. It is also possible to kill them, but it will result in the player's death.
- Also in Undead Nightmare, if the player walks near the front entrance to the ranch, it will trigger a cutscene in which John walks up to the door and looks as if he is going to take the boards off. However, when he is just about to, he hears a voice saying "Did you listen to a word I said?". After hearing this John walks away from the door and returns to a play state. This voice is believed to be Ayauhtéotl's.
- After completing "Undead Nightmare", if the player returns to the spot where John was buried, he/she will see two black outlines, where Uncle and Abigail's graves should be.
- This location could be named after Harriet Beecher Stowe, author of the book on slavery, Uncle Tom's Cabin. This theory is supported by the fact that the location is a cabin, and one of the residents is called Uncle.
- Abigail, Jack and Uncle can be seen around outside of a mission, making them, Marshal Johnson and Nigel West Dickens the only major characters to do so.
- At the end of Undead Nightmare, if you go straight to the house, you will find it locked and boarded up. But if you return back, after two days, you will find the doors will be left open except the back door (which is still boarded up). This looks like Abigail and Jack may have fled, but you cannot see them anywhere. Despite being able to re-enter the house, the first floor of the barn continues to serve as Marston's safe house where the player can save the game, change outfits and fast travel.
- A glitch may occur when Abigail may stand on top of the bed when you walk into the room.
- A glitch may occur when young Jack goes to "bed" but lies floating above the floor of his room.
- On top of the barn there is writing that says "Oh My Son My Blessed Son". This is a cheat code that will enable the user to play as Jack.
- Before "The Last Enemy That Shall Be Destroyed" mission, two marks can be seen where Abigail and John Marston's graves will later appear.
- If, at any time after unlocking the Home missions, the player shoots an object within the house or breaks a window, Jack will sometimes take out his rifle and attempt to defend the ranch as if there were an intruder. Abigail will also respond by hiding behind walls looking startled, and if an object behind Uncle is shot when he is sat down at the table, he will fall over his chair backwards.
- Jack can sometimes be seen smoking even if Abigail, John, or Uncle is nearby.
- Jack can also sometimes be seen drinking liquor.
- In the early morning and evening, large numbers of wolves will sometimes spawn on the northern edge of the ranch. Due to the fact that the game sometimes considers the edges of the ranch to be outside the ranch, some of the wolves will be hostile to Marston. While this is a potentially excellent time for making money via skinning, it is also very dangerous because the huge number of wolves can overwhelm Marston and any passersby.
Loving husband and father
"Blessed are the Peacemakers"
"Always in our hearts"
"Impossible to forget"
Uncover every location on the map in Single Player.
Attain 100% List in the singleplayer game completion list.