|Hey there, cowboy. This article looks a little bit small.|
I reckon you could impress me by contributing to it. Don't be shy now.
The bow is provided at the beginning of "The Aftermath of Genesis".
The bow is a ranged weapon capable of shooting projectiles called arrows. It is an effective weapon for careful hunting, as the arrows' damage against animals allows Morgan to preserve their organs and valuables in a better condition in comparison to firearms. Furthermore allows the player the option of being silent when entering heavily fortified bases and features a variety of arrows that suit most needs
-Improved Arrows- a more damaging version of the regular arrow, must be crafted and very useful against large and massive game.
-Small game Arrow- Used to cause even less damage to a animal. Primarily used for hunting small game in where a regular arrow would cause far to much damage. Well placed shots this arrow can be used against some medium game as well. Must be crafted
-Poison Arrow.- A very deadly arrow coated in poison. One hit to a animal's vital area and the poison will quickly kill the animal, very effective against larger game to to cause heavy and usually fatal damage without damaging pelts. Also used against humans as well. Must be crafted after buying a guide on how to make them from the fence.
-Fire Arrow- A arrow designed to light grass and wood on fire or deliver fire to long range targets. Not useful for hunting but good for humans. Must be crafted after buying a guide on how to make them from the fence.
-Dynamite Arrow- A arrow with a lite stick of Dynamite tied to it. Excellent source of long range damage while being able to remain hidden. Very useful against Legendary Animals since there pelts can't be damaged or attacking hostile caravans or large groups of enemies. Must be crafted after buying a guide on how to make them from the fence.