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Difficulty

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Difficulty settings affect various aspects of gameplay in Red Dead Revolver and Red Dead Redemption.

Contents

Red Dead RevolverEdit

Dificultad revolver

Red Dead Revolver has four different difficulty settings for the single player campaign:

  • Normal Mode
  • Hard Mode (unlocked by beating the game on Normal Mode)
  • Very Hard Mode (unlocked by beating the game on Hard Mode)
  • Red Wood Revolver Mode (unlocked by beating the game on Hard Mode)

Note:To unlock a difficulty level, you have to finish the previous first.

In Red Wood Revolver Mode, the player plays as Manny Quinn, a target dummy.

Red Dead RedemptionEdit

Red Dead Redemption has three difficulty settings in the regular single player campaign and in Undead Nightmare. Multiplayer has the same settings, which can be set independently of the single player setting. While playing competitive multiplayer matches, different playlists are available for different difficulty settings.

  • Casual Mode uses a full auto-aim system (and faster regenerating health), intended for new players.
  • Normal Mode features snap-to-target with precise aiming using the right stick.
  • Expert Mode implements total free aim with no lock-on at all.

Hardcore ModeEdit

The Game of the Year Edition of Red Dead Redemption adds a Hardcore Mode which includes the following features[1]:

  • Aiming is permanently set to Expert.
  • Maximum health is reduced by half.
  • Health regenerates more slowly and begins refilling after a longer delay.
  • Dead Eye Targeting does not automatically fill over time. It must be earned by killing enemies or using items.
  • Horses do not regenerate. If killed, the player must purchase, steal, mount, or break another horse and then Hitch it to a post to earn the right to call it by whistling. Horse Deeds are still available and unlimited, but twice as expensive.
  • Store items cost more. Sell values are lowered.
  • Reward/drops/looting amounts are lowered (ammunition and money).
  • Pardon Letters are more rare.
  • Fame and Honor gains are reduced.
  • Mini-game buy-ins are lowered to match the scarcity of money.
  • The War Horse deed is not automatically provided to the player and must be purchased instead. It is available to be purchased for $10,000 in any General Store.
  • The Deadly Assassin Outfit increases the amount of Deadeye gained from kills, rather than over-time regeneration.

This mode only affects the regular single player campaign, not Undead Nightmare.

TipsEdit

  • Health regeneration in cover is higher than out of cover.
  • The Treasure Hunter's satchel increases the number of dead-eye items that can be carried.
  • Completing all Survivalist Challenges allows a new type of dead-eye item to be looted from plants.

ReferencesEdit

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