Dogs are animals found in Red Dead Revolver and Red Dead Redemption. They are a species of domestic animal found throughout towns and outposts of the American west. Some are owned by law enforcement and are used to help track down and fend off ruffians and outlaws at night.
Found in small settlements around America and Mexico.
Border Collies - Found in many towns and on MacFarlane's Ranch. Border Collies are multi-colored dogs. Commonly blue tricolor, blue merle with tan points, back mantle, or black with white in the game. Charlie is a Border Collie.
Killing a dog brings a $5 bounty on the player and lowers his/her honor by 50 points (unless the bandana is equipped). However, if the player's honor is high enough, the crime is forgotten.
After gaining enough attention from the law, officers will start to bring attack dogs. However, if all law officers are killed in a pursuit, the dogs will no longer be hostile if left alive. All breeds are used by officers.
Pressing the fire button (with no weapon drawn) when next to a dog will kick it. If the player kick a dog enough times it will attack and bite Marston's arm. But if the player starts using melee attacks, the dog will yelp, but still attack. If the player keeps this up for about 5-7 "cycles" of punches, the dog will yelp loudly and run away, often running out of the settlement it was originally in.
In Tumbleweed the player may sometimes hear a dog barking but there is no dog. If the player attempts to find the source of the barking it only leads to the cemetery.
Dogs can sometimes be seen killing small animals, such as raccoons.
Sometimes when riding through the world, players will come across a man sitting at a campsite with a skinny dog. Getting too close will cause the man to start shooting and the dog will attack.
John Marston shows an aversion to killing dogs. He says things such as, "I really am a sad, sick man," and, "Someone should shoot me," after killing a dog.
When playing as Jack Marston, after killing a dog he may say, "I guess I just miss Rufus," or "Sorry, boy."
In multiplayer, when reinforcements are called for in the gang hideout Nosalida, dogs will accompany the enemies.
In multiplayer, on rare occasions, a hostile dog can kill the player in one bite.
Sometimes, dogs will chase after stagecoaches riding through towns.
Skinning a dog can sometimes upset your horse, causing it to run away from you. Whistling cancels the effect.
If you lure a hostile animal to any settlement with a dog, on of two things might happen; the dog will engage the beast (and, in the case of bears, cougars, or a pack of wolves, probably get itself killed), or the beast could flee and the dog would chase after it, stopping only after it has reached the border of its home settlement.