It is a versatile tool in the late period of the American west, and a powerful weapon in Red Dead Redemption. Used in demolition and mining, dynamite has also found much use among outlaws who create improvised explosive weapons to cause carnage and chaos among enemies.
Marston can use dynamite as a weapon against groups of foes, to ambush stagecoaches and armed convoys and to assault enemy positions.
The player can also pick it up during the mission "Civilization, at any Price". After shooting one of the dynamite throwers before they throw. They are on foot about to throw dynamite at the train. They are on the left side of the train tracks in the second group of enemies the player encounters during that mission, the player can then ride over the bodies and pick up the unused dynamite.
Dynamite is used as a thrown weapon in both Red Dead Revolver and Red Dead Redemption. Due to its powerful explosion, it is best to throw from a certain distance or from behind cover to ensure that you are not injured or killed from the blast. It will take 5 seconds to explode once the fuse has been lit. This can be used to time the throw to make it explode at different distances, or to do a suicide run near an enemy. The fuse will be reset once the player stops aiming. An interesting way to use dynamite is to activate dead-eye targeting in single-player and mark the target in the center of the screen. The dynamite will be thrown as usual by Marston, but will hone in on its target, appearing to be thrown normally, but when about a foot off the ground it will then fly towards its chosen target. However, the fuse will continue to shorten even during Dead Eye, so one needs to watch out or they might accidently kill themselves.
If a player hits an enemy in the head with a stick of dynamite, they will die instantly.
Dynamite chests are present in certain Gang Hideouts, settlements, multiplayer competitive maps, and co-op missions. These will explode when shot with a firearm and can therefore be used to take out nearby enemies. Conversely, the player must be cautious to avoid the vicinity of these chests when enemies are around.
When a player dies by Dynamite in multiplayer, the kill feed sometimes says "Player met a Nobel end". This is a reference to the inventor of Dynamite, Alfred Nobel.
The Dead Eye Targeting for dynamite is extremely lethal, turning it into a homing missile and exploding on impact. To properly use it during dead-eye, aim as if there were still a targeting reticule, and fire. An effective way to accomplish this is to equip another weapon with a reticule, aim it, and then place a small piece of tape on the screen over the reticule, to use as a reference when trying to aim the dynamite. It will home in on whatever it's tagged, including birds.
Players cannot use Dead Eye with dynamite in multiplayer.
One of the Random Encounters in single-player consists of a campsite full of Dynamite and a chest. The player can get free Dynamite from these campsites and then open the chest. Once the chest is opened, one of the men will light a cigar thus lighting a fuse of dynamite. Run away. The Dynamite will go off, killing the men at the site. Proceed to loot their bodies.
The only animal that cannot be killed with a single stick of dynamite is an uninjured bear, with or without Dead-eye tageting.
The character Pig Josh in Red Dead Revolver uses dynamite exclusively. In Red Dead Redemption multiplayer, this same character is the subject of an achievement/trophy involving dynamite, as noted below.
In multiplayer, if a player is holding dynamite in their hand and someone shoots it, it will explode.
The player can disarm a enemy in multiplayer by throwing a stick at a enemy's hand.
Using dynamite against a train driver while on board will result in the screen "whiting out," Marston recovering on either the ground beside the train or in the train cab, and the driver being killed, the driver's body can be seen on the radar, but cannot be seen. This is either a glitch or a delibarate ocurrence.
On multiplayer, if you die before your piece of dynamite explodes, and it kills someone, it will count as that person committing suicide.
If throwing Dynamite around a corner whilst in cover, whether blind or aimed, the stick tends to fall directly down or to bounce off the cover and land very close to the player. This appears to be a glitch in the aiming system and will likely kill the player, therefore it is advised to exit cover after lighting the fuse, aim, and then quickly duck back in after the stick is thrown. Beware, though, as you will likely take massive amounts of fire whilst aiming.
The Dynamite is not considered used if it detonates in Marston's hand.
Note: If the player is using the Invincibility cheat, this can be an effective and comedical way to kill characters; it functions as a sort of "suicide-bomb" strategy, despite the player not being able to die.