|Hold it right there, outlaw!|
This article is littered with spoilers, so I reckon you might ought'a mosey on down the road if you don't want to read any plot details.
| Red Dead Redemption mission|
Hanging Bonnie MacFarlane
|Given by||Leigh Johnson|
| Bonnie MacFarlane|
"Spare the Rod,
Spoil the Bandit"
| Leigh Johnson|
"The Assault on Fort Mercer"
–Bonnie MacFarlane after nearly being hanged
To view the mission tree, see:
- Main article: Missions in Redemption/Tree
John Marston walks into the Armadillo Sheriff's Office to find Marshal Leigh Johnson and Bonnie's father, Drew MacFarlane. Bonnie has gone missing and her father partially blames Marston. Just then, a member of Bill Williamson's gang rides up, claiming to have Bonnie under the danger of being raped and murdered and demanding her exchange for Norman Deek, who was earlier captured. Bonnie's father pleads with Marston to get his daughter back. John grabs Deek from jail and takes him to Tumbleweed, only to be ambushed by the gang, who kills Deek in the crossfire. John must fight his way through the gang to free Bonnie.
Before this mission becomes available, the player must complete:
- Bonnie MacFarlane mission: "The Burning"; and
- Leigh Johnson mission: "Spare the Rod, Spoil the Bandit"
To complete this mission, the player must:
Walk up with Deek out in front. Push him a little if you want to get mean. Three outlaws will walk to meet you. They laugh at you and begin drawing their weapons. Use Dead-Eye and kill the three men, making sure Norman gets caught in the crossfire. It's time for your Winchester Repeater, or any other rifle you have. Start taking out kidnappers as you move to your right watching for the spot that Bonnie is located. As you take out the bad guys, a cutscene will play as the stool is kicked out from under Bonnie, and she will die if the player doesn't hurry. Take care of the remaining enemies, including the one next to Bonnie. Go over and cut Bonnie free and wait on the ending cutscene. Alternatively, you can use Dead Eye to shoot the rope. Having the second level of Dead-Eye will make this much easier.
- Main article: Hanging Bonnie MacFarlane/dialogues
The mission will fail if the player:
- Assaults or kills Marshal Johnson, his deputies or their horses.
- Abandons Marshal Johnson and his deputies.
- Kills Norman Deek before the prisoner exchange attempt.
- Allows Bonnie to hang.
- Breaks the law.
- Kills a dog.
- Commits vandalism.
- Assaults or kills townsfolk.
- A sequence similar to this mission appears in the 1968 Clint Eastwood western classic, Hang 'Em High.
- Even though Norman Deek is hanging upside down on deputy Jonah's shoulder, his hat doesn't fall off. This is the same as when he's hogtied on the horse.
- Once the mission is over, you can go back to the entrance to Tumbleweed where Deek was shot and the rope bonds he was tied up with will be floating in middair or on the ground nearby.
- The Blackwater Ledger concludes that Bonnie's kidnapping couldn't possibly have been a crime of passion because Bonnie is "a spinster of 29 years, well past marriageable or childbearing age".
- It's possible to follow Bonnie and the Marshal when they ride off. As soon as the Mission ends, Immediately get on a horse and simply follow them. They will never stop, and they act exactly like any other NPC in the game (E.g.: Shoot near them and they either speed up or shoot back) This may be the only way you may view the wounded Bonnie model again. (It is possible to kill the horse and Hog-Tie Bonnie or the Marshal)
- When the one in question followed them, they ended up stopping at Ridgewood farm, got off the horse and then proceeded to just walk around like NPC's. At one point Bonnie even started washing clothes on the stairs in front of the main house.
- It's possible to complete "A Gentle Drive With Friends" before this mission, and thus John should know about Tumbleweed, but even if this is the case John will still ask Marshal Johnson about Tumbleweed, as if he never knew of it.
- Oddly, the sound of the horse at the start of the mission sounds different to NPC's horses and your horse.
Completing this mission contributes toward the following Trophy/Achievement:
Attain 100% List in the singleplayer game completion list.